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File indexing completed on 2025-05-11 08:24:03
0001 /****************************************************************************** 0002 * 0003 * Module Name: nsconvert - Object conversions for objects returned by 0004 * predefined methods 0005 * 0006 *****************************************************************************/ 0007 0008 /****************************************************************************** 0009 * 0010 * 1. Copyright Notice 0011 * 0012 * Some or all of this work - Copyright (c) 1999 - 2024, Intel Corp. 0013 * All rights reserved. 0014 * 0015 * 2. License 0016 * 0017 * 2.1. This is your license from Intel Corp. under its intellectual property 0018 * rights. You may have additional license terms from the party that provided 0019 * you this software, covering your right to use that party's intellectual 0020 * property rights. 0021 * 0022 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 0023 * copy of the source code appearing in this file ("Covered Code") an 0024 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 0025 * base code distributed originally by Intel ("Original Intel Code") to copy, 0026 * make derivatives, distribute, use and display any portion of the Covered 0027 * Code in any form, with the right to sublicense such rights; and 0028 * 0029 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 0030 * license (with the right to sublicense), under only those claims of Intel 0031 * patents that are infringed by the Original Intel Code, to make, use, sell, 0032 * offer to sell, and import the Covered Code and derivative works thereof 0033 * solely to the minimum extent necessary to exercise the above copyright 0034 * license, and in no event shall the patent license extend to any additions 0035 * to or modifications of the Original Intel Code. No other license or right 0036 * is granted directly or by implication, estoppel or otherwise; 0037 * 0038 * The above copyright and patent license is granted only if the following 0039 * conditions are met: 0040 * 0041 * 3. Conditions 0042 * 0043 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 0044 * Redistribution of source code of any substantial portion of the Covered 0045 * Code or modification with rights to further distribute source must include 0046 * the above Copyright Notice, the above License, this list of Conditions, 0047 * and the following Disclaimer and Export Compliance provision. In addition, 0048 * Licensee must cause all Covered Code to which Licensee contributes to 0049 * contain a file documenting the changes Licensee made to create that Covered 0050 * Code and the date of any change. Licensee must include in that file the 0051 * documentation of any changes made by any predecessor Licensee. Licensee 0052 * must include a prominent statement that the modification is derived, 0053 * directly or indirectly, from Original Intel Code. 0054 * 0055 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 0056 * Redistribution of source code of any substantial portion of the Covered 0057 * Code or modification without rights to further distribute source must 0058 * include the following Disclaimer and Export Compliance provision in the 0059 * documentation and/or other materials provided with distribution. In 0060 * addition, Licensee may not authorize further sublicense of source of any 0061 * portion of the Covered Code, and must include terms to the effect that the 0062 * license from Licensee to its licensee is limited to the intellectual 0063 * property embodied in the software Licensee provides to its licensee, and 0064 * not to intellectual property embodied in modifications its licensee may 0065 * make. 0066 * 0067 * 3.3. Redistribution of Executable. Redistribution in executable form of any 0068 * substantial portion of the Covered Code or modification must reproduce the 0069 * above Copyright Notice, and the following Disclaimer and Export Compliance 0070 * provision in the documentation and/or other materials provided with the 0071 * distribution. 0072 * 0073 * 3.4. Intel retains all right, title, and interest in and to the Original 0074 * Intel Code. 0075 * 0076 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 0077 * Intel shall be used in advertising or otherwise to promote the sale, use or 0078 * other dealings in products derived from or relating to the Covered Code 0079 * without prior written authorization from Intel. 0080 * 0081 * 4. Disclaimer and Export Compliance 0082 * 0083 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 0084 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 0085 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 0086 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 0087 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 0088 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 0089 * PARTICULAR PURPOSE. 0090 * 0091 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 0092 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 0093 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 0094 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 0095 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 0096 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 0097 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 0098 * LIMITED REMEDY. 0099 * 0100 * 4.3. Licensee shall not export, either directly or indirectly, any of this 0101 * software or system incorporating such software without first obtaining any 0102 * required license or other approval from the U. S. Department of Commerce or 0103 * any other agency or department of the United States Government. In the 0104 * event Licensee exports any such software from the United States or 0105 * re-exports any such software from a foreign destination, Licensee shall 0106 * ensure that the distribution and export/re-export of the software is in 0107 * compliance with all laws, regulations, orders, or other restrictions of the 0108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 0109 * any of its subsidiaries will export/re-export any technical data, process, 0110 * software, or service, directly or indirectly, to any country for which the 0111 * United States government or any agency thereof requires an export license, 0112 * other governmental approval, or letter of assurance, without first obtaining 0113 * such license, approval or letter. 0114 * 0115 ***************************************************************************** 0116 * 0117 * Alternatively, you may choose to be licensed under the terms of the 0118 * following license: 0119 * 0120 * Redistribution and use in source and binary forms, with or without 0121 * modification, are permitted provided that the following conditions 0122 * are met: 0123 * 1. Redistributions of source code must retain the above copyright 0124 * notice, this list of conditions, and the following disclaimer, 0125 * without modification. 0126 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 0127 * substantially similar to the "NO WARRANTY" disclaimer below 0128 * ("Disclaimer") and any redistribution must be conditioned upon 0129 * including a substantially similar Disclaimer requirement for further 0130 * binary redistribution. 0131 * 3. Neither the names of the above-listed copyright holders nor the names 0132 * of any contributors may be used to endorse or promote products derived 0133 * from this software without specific prior written permission. 0134 * 0135 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 0136 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 0137 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 0138 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 0139 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 0140 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 0141 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 0142 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 0143 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 0144 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 0145 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 0146 * 0147 * Alternatively, you may choose to be licensed under the terms of the 0148 * GNU General Public License ("GPL") version 2 as published by the Free 0149 * Software Foundation. 0150 * 0151 *****************************************************************************/ 0152 0153 #include "acpi.h" 0154 #include "accommon.h" 0155 #include "acnamesp.h" 0156 #include "acinterp.h" 0157 #include "acpredef.h" 0158 #include "amlresrc.h" 0159 0160 #define _COMPONENT ACPI_NAMESPACE 0161 ACPI_MODULE_NAME ("nsconvert") 0162 0163 0164 /******************************************************************************* 0165 * 0166 * FUNCTION: AcpiNsConvertToInteger 0167 * 0168 * PARAMETERS: OriginalObject - Object to be converted 0169 * ReturnObject - Where the new converted object is returned 0170 * 0171 * RETURN: Status. AE_OK if conversion was successful. 0172 * 0173 * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer. 0174 * 0175 ******************************************************************************/ 0176 0177 ACPI_STATUS 0178 AcpiNsConvertToInteger ( 0179 ACPI_OPERAND_OBJECT *OriginalObject, 0180 ACPI_OPERAND_OBJECT **ReturnObject) 0181 { 0182 ACPI_OPERAND_OBJECT *NewObject; 0183 ACPI_STATUS Status; 0184 UINT64 Value = 0; 0185 UINT32 i; 0186 0187 0188 switch (OriginalObject->Common.Type) 0189 { 0190 case ACPI_TYPE_STRING: 0191 0192 /* String-to-Integer conversion */ 0193 0194 Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, &Value); 0195 if (ACPI_FAILURE (Status)) 0196 { 0197 return (Status); 0198 } 0199 break; 0200 0201 case ACPI_TYPE_BUFFER: 0202 0203 /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */ 0204 0205 if (OriginalObject->Buffer.Length > 8) 0206 { 0207 return (AE_AML_OPERAND_TYPE); 0208 } 0209 0210 /* Extract each buffer byte to create the integer */ 0211 0212 for (i = 0; i < OriginalObject->Buffer.Length; i++) 0213 { 0214 Value |= ((UINT64) 0215 OriginalObject->Buffer.Pointer[i] << (i * 8)); 0216 } 0217 break; 0218 0219 default: 0220 0221 return (AE_AML_OPERAND_TYPE); 0222 } 0223 0224 NewObject = AcpiUtCreateIntegerObject (Value); 0225 if (!NewObject) 0226 { 0227 return (AE_NO_MEMORY); 0228 } 0229 0230 *ReturnObject = NewObject; 0231 return (AE_OK); 0232 } 0233 0234 0235 /******************************************************************************* 0236 * 0237 * FUNCTION: AcpiNsConvertToString 0238 * 0239 * PARAMETERS: OriginalObject - Object to be converted 0240 * ReturnObject - Where the new converted object is returned 0241 * 0242 * RETURN: Status. AE_OK if conversion was successful. 0243 * 0244 * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String. 0245 * 0246 ******************************************************************************/ 0247 0248 ACPI_STATUS 0249 AcpiNsConvertToString ( 0250 ACPI_OPERAND_OBJECT *OriginalObject, 0251 ACPI_OPERAND_OBJECT **ReturnObject) 0252 { 0253 ACPI_OPERAND_OBJECT *NewObject; 0254 ACPI_SIZE Length; 0255 ACPI_STATUS Status; 0256 0257 0258 switch (OriginalObject->Common.Type) 0259 { 0260 case ACPI_TYPE_INTEGER: 0261 /* 0262 * Integer-to-String conversion. Commonly, convert 0263 * an integer of value 0 to a NULL string. The last element of 0264 * _BIF and _BIX packages occasionally need this fix. 0265 */ 0266 if (OriginalObject->Integer.Value == 0) 0267 { 0268 /* Allocate a new NULL string object */ 0269 0270 NewObject = AcpiUtCreateStringObject (0); 0271 if (!NewObject) 0272 { 0273 return (AE_NO_MEMORY); 0274 } 0275 } 0276 else 0277 { 0278 Status = AcpiExConvertToString (OriginalObject, 0279 &NewObject, ACPI_IMPLICIT_CONVERT_HEX); 0280 if (ACPI_FAILURE (Status)) 0281 { 0282 return (Status); 0283 } 0284 } 0285 break; 0286 0287 case ACPI_TYPE_BUFFER: 0288 /* 0289 * Buffer-to-String conversion. Use a ToString 0290 * conversion, no transform performed on the buffer data. The best 0291 * example of this is the _BIF method, where the string data from 0292 * the battery is often (incorrectly) returned as buffer object(s). 0293 */ 0294 Length = 0; 0295 while ((Length < OriginalObject->Buffer.Length) && 0296 (OriginalObject->Buffer.Pointer[Length])) 0297 { 0298 Length++; 0299 } 0300 0301 /* Allocate a new string object */ 0302 0303 NewObject = AcpiUtCreateStringObject (Length); 0304 if (!NewObject) 0305 { 0306 return (AE_NO_MEMORY); 0307 } 0308 0309 /* 0310 * Copy the raw buffer data with no transform. String is already NULL 0311 * terminated at Length+1. 0312 */ 0313 memcpy (NewObject->String.Pointer, 0314 OriginalObject->Buffer.Pointer, Length); 0315 break; 0316 0317 default: 0318 0319 return (AE_AML_OPERAND_TYPE); 0320 } 0321 0322 *ReturnObject = NewObject; 0323 return (AE_OK); 0324 } 0325 0326 0327 /******************************************************************************* 0328 * 0329 * FUNCTION: AcpiNsConvertToBuffer 0330 * 0331 * PARAMETERS: OriginalObject - Object to be converted 0332 * ReturnObject - Where the new converted object is returned 0333 * 0334 * RETURN: Status. AE_OK if conversion was successful. 0335 * 0336 * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer. 0337 * 0338 ******************************************************************************/ 0339 0340 ACPI_STATUS 0341 AcpiNsConvertToBuffer ( 0342 ACPI_OPERAND_OBJECT *OriginalObject, 0343 ACPI_OPERAND_OBJECT **ReturnObject) 0344 { 0345 ACPI_OPERAND_OBJECT *NewObject; 0346 ACPI_STATUS Status; 0347 ACPI_OPERAND_OBJECT **Elements; 0348 UINT32 *DwordBuffer; 0349 UINT32 Count; 0350 UINT32 i; 0351 0352 0353 switch (OriginalObject->Common.Type) 0354 { 0355 case ACPI_TYPE_INTEGER: 0356 /* 0357 * Integer-to-Buffer conversion. 0358 * Convert the Integer to a packed-byte buffer. _MAT and other 0359 * objects need this sometimes, if a read has been performed on a 0360 * Field object that is less than or equal to the global integer 0361 * size (32 or 64 bits). 0362 */ 0363 Status = AcpiExConvertToBuffer (OriginalObject, &NewObject); 0364 if (ACPI_FAILURE (Status)) 0365 { 0366 return (Status); 0367 } 0368 break; 0369 0370 case ACPI_TYPE_STRING: 0371 0372 /* String-to-Buffer conversion. Simple data copy */ 0373 0374 NewObject = AcpiUtCreateBufferObject 0375 (OriginalObject->String.Length); 0376 if (!NewObject) 0377 { 0378 return (AE_NO_MEMORY); 0379 } 0380 0381 memcpy (NewObject->Buffer.Pointer, 0382 OriginalObject->String.Pointer, OriginalObject->String.Length); 0383 break; 0384 0385 case ACPI_TYPE_PACKAGE: 0386 /* 0387 * This case is often seen for predefined names that must return a 0388 * Buffer object with multiple DWORD integers within. For example, 0389 * _FDE and _GTM. The Package can be converted to a Buffer. 0390 */ 0391 0392 /* All elements of the Package must be integers */ 0393 0394 Elements = OriginalObject->Package.Elements; 0395 Count = OriginalObject->Package.Count; 0396 0397 for (i = 0; i < Count; i++) 0398 { 0399 if ((!*Elements) || 0400 ((*Elements)->Common.Type != ACPI_TYPE_INTEGER)) 0401 { 0402 return (AE_AML_OPERAND_TYPE); 0403 } 0404 Elements++; 0405 } 0406 0407 /* Create the new buffer object to replace the Package */ 0408 0409 NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count)); 0410 if (!NewObject) 0411 { 0412 return (AE_NO_MEMORY); 0413 } 0414 0415 /* Copy the package elements (integers) to the buffer as DWORDs */ 0416 0417 Elements = OriginalObject->Package.Elements; 0418 DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer); 0419 0420 for (i = 0; i < Count; i++) 0421 { 0422 *DwordBuffer = (UINT32) (*Elements)->Integer.Value; 0423 DwordBuffer++; 0424 Elements++; 0425 } 0426 break; 0427 0428 default: 0429 0430 return (AE_AML_OPERAND_TYPE); 0431 } 0432 0433 *ReturnObject = NewObject; 0434 return (AE_OK); 0435 } 0436 0437 0438 /******************************************************************************* 0439 * 0440 * FUNCTION: AcpiNsConvertToUnicode 0441 * 0442 * PARAMETERS: Scope - Namespace node for the method/object 0443 * OriginalObject - ASCII String Object to be converted 0444 * ReturnObject - Where the new converted object is returned 0445 * 0446 * RETURN: Status. AE_OK if conversion was successful. 0447 * 0448 * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer. 0449 * 0450 ******************************************************************************/ 0451 0452 ACPI_STATUS 0453 AcpiNsConvertToUnicode ( 0454 ACPI_NAMESPACE_NODE *Scope, 0455 ACPI_OPERAND_OBJECT *OriginalObject, 0456 ACPI_OPERAND_OBJECT **ReturnObject) 0457 { 0458 ACPI_OPERAND_OBJECT *NewObject; 0459 char *AsciiString; 0460 UINT16 *UnicodeBuffer; 0461 UINT32 UnicodeLength; 0462 UINT32 i; 0463 0464 0465 if (!OriginalObject) 0466 { 0467 return (AE_OK); 0468 } 0469 0470 /* If a Buffer was returned, it must be at least two bytes long */ 0471 0472 if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER) 0473 { 0474 if (OriginalObject->Buffer.Length < 2) 0475 { 0476 return (AE_AML_OPERAND_VALUE); 0477 } 0478 0479 *ReturnObject = NULL; 0480 return (AE_OK); 0481 } 0482 0483 /* 0484 * The original object is an ASCII string. Convert this string to 0485 * a unicode buffer. 0486 */ 0487 AsciiString = OriginalObject->String.Pointer; 0488 UnicodeLength = (OriginalObject->String.Length * 2) + 2; 0489 0490 /* Create a new buffer object for the Unicode data */ 0491 0492 NewObject = AcpiUtCreateBufferObject (UnicodeLength); 0493 if (!NewObject) 0494 { 0495 return (AE_NO_MEMORY); 0496 } 0497 0498 UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer); 0499 0500 /* Convert ASCII to Unicode */ 0501 0502 for (i = 0; i < OriginalObject->String.Length; i++) 0503 { 0504 UnicodeBuffer[i] = (UINT16) AsciiString[i]; 0505 } 0506 0507 *ReturnObject = NewObject; 0508 return (AE_OK); 0509 } 0510 0511 0512 /******************************************************************************* 0513 * 0514 * FUNCTION: AcpiNsConvertToResource 0515 * 0516 * PARAMETERS: Scope - Namespace node for the method/object 0517 * OriginalObject - Object to be converted 0518 * ReturnObject - Where the new converted object is returned 0519 * 0520 * RETURN: Status. AE_OK if conversion was successful 0521 * 0522 * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate 0523 * Buffer. 0524 * 0525 ******************************************************************************/ 0526 0527 ACPI_STATUS 0528 AcpiNsConvertToResource ( 0529 ACPI_NAMESPACE_NODE *Scope, 0530 ACPI_OPERAND_OBJECT *OriginalObject, 0531 ACPI_OPERAND_OBJECT **ReturnObject) 0532 { 0533 ACPI_OPERAND_OBJECT *NewObject; 0534 UINT8 *Buffer; 0535 0536 0537 /* 0538 * We can fix the following cases for an expected resource template: 0539 * 1. No return value (interpreter slack mode is disabled) 0540 * 2. A "Return (Zero)" statement 0541 * 3. A "Return empty buffer" statement 0542 * 0543 * We will return a buffer containing a single EndTag 0544 * resource descriptor. 0545 */ 0546 if (OriginalObject) 0547 { 0548 switch (OriginalObject->Common.Type) 0549 { 0550 case ACPI_TYPE_INTEGER: 0551 0552 /* We can only repair an Integer==0 */ 0553 0554 if (OriginalObject->Integer.Value) 0555 { 0556 return (AE_AML_OPERAND_TYPE); 0557 } 0558 break; 0559 0560 case ACPI_TYPE_BUFFER: 0561 0562 if (OriginalObject->Buffer.Length) 0563 { 0564 /* Additional checks can be added in the future */ 0565 0566 *ReturnObject = NULL; 0567 return (AE_OK); 0568 } 0569 break; 0570 0571 case ACPI_TYPE_STRING: 0572 default: 0573 0574 return (AE_AML_OPERAND_TYPE); 0575 } 0576 } 0577 0578 /* Create the new buffer object for the resource descriptor */ 0579 0580 NewObject = AcpiUtCreateBufferObject (2); 0581 if (!NewObject) 0582 { 0583 return (AE_NO_MEMORY); 0584 } 0585 0586 Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer); 0587 0588 /* Initialize the Buffer with a single EndTag descriptor */ 0589 0590 Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE); 0591 Buffer[1] = 0x00; 0592 0593 *ReturnObject = NewObject; 0594 return (AE_OK); 0595 } 0596 0597 0598 /******************************************************************************* 0599 * 0600 * FUNCTION: AcpiNsConvertToReference 0601 * 0602 * PARAMETERS: Scope - Namespace node for the method/object 0603 * OriginalObject - Object to be converted 0604 * ReturnObject - Where the new converted object is returned 0605 * 0606 * RETURN: Status. AE_OK if conversion was successful 0607 * 0608 * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference. 0609 * Buffer. 0610 * 0611 ******************************************************************************/ 0612 0613 ACPI_STATUS 0614 AcpiNsConvertToReference ( 0615 ACPI_NAMESPACE_NODE *Scope, 0616 ACPI_OPERAND_OBJECT *OriginalObject, 0617 ACPI_OPERAND_OBJECT **ReturnObject) 0618 { 0619 ACPI_OPERAND_OBJECT *NewObject = NULL; 0620 ACPI_STATUS Status; 0621 ACPI_NAMESPACE_NODE *Node; 0622 ACPI_GENERIC_STATE ScopeInfo; 0623 char *Name; 0624 0625 0626 ACPI_FUNCTION_NAME (NsConvertToReference); 0627 0628 0629 /* Convert path into internal presentation */ 0630 0631 Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name); 0632 if (ACPI_FAILURE (Status)) 0633 { 0634 return_ACPI_STATUS (Status); 0635 } 0636 0637 /* Find the namespace node */ 0638 0639 ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope); 0640 Status = AcpiNsLookup (&ScopeInfo, Name, 0641 ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, 0642 ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node); 0643 if (ACPI_FAILURE (Status)) 0644 { 0645 /* Check if we are resolving a named reference within a package */ 0646 0647 ACPI_ERROR_NAMESPACE (&ScopeInfo, 0648 OriginalObject->String.Pointer, Status); 0649 goto ErrorExit; 0650 } 0651 0652 /* Create and init a new internal ACPI object */ 0653 0654 NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE); 0655 if (!NewObject) 0656 { 0657 Status = AE_NO_MEMORY; 0658 goto ErrorExit; 0659 } 0660 NewObject->Reference.Node = Node; 0661 NewObject->Reference.Object = Node->Object; 0662 NewObject->Reference.Class = ACPI_REFCLASS_NAME; 0663 0664 /* 0665 * Increase reference of the object if needed (the object is likely a 0666 * null for device nodes). 0667 */ 0668 AcpiUtAddReference (Node->Object); 0669 0670 ErrorExit: 0671 ACPI_FREE (Name); 0672 *ReturnObject = NewObject; 0673 return (Status); 0674 }
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